
Here is a Picture from the end product, of my first project using 3D Studio Max. It was used as 3D concept artwork for a short game that was created for my university course.
My main aim was to create a medieval type city setting, and this was also a test of new lighting i had learned.
The rest of the city scene was small, and included houses, a market and a blacksmiths.

Also included is an overview of an early render before i added the blacksmiths cottage at the back of the city.
At this point i added a small market place, which is yet to be filled with produce.
As this was my first major project using 3Ds Max, i went for a simplistic feel, using basic shapes and basic techniques.